Showing posts with label Fantasy. Show all posts
Showing posts with label Fantasy. Show all posts

Saturday, November 17, 2012

WADD/Straw Poll


Best intentions to the contrary, I've had a hell of a time getting any writing done. It's easy to blame it all on being a battery commander. The new job is, admittedly, not conducive to writing... or sleeping... or doing anything other than BEING a battery commander. (Sidebar: this is not a complaint, I freaking love being a commander, and I have an excellent collection of men, NCOs, and officers under my command, this is unquestionably the peak of my career). That's not all, or even most of it, though.

While I don't think I've ever struggled with writer's block, I have an affliction that impairs my output nonetheless. I have Writer's Attention Deficit Disorder. Seriously, I don't think there's been a time since I was fourteen years old (I'm three months away from thirty now) that I haven't had at least three ideas for novels, hell, for full on epic sagas, running around in my head. To date, I've completed precisely zero first drafts. I usually get somewhere between ten and twenty thousand words into a story and then- I go to the field, or I go to Iraq or Afghanistan, or I watch Lord of the Rings and decide I should be writing an epic fantasy instead of a alternate history, or watch Battlestar Galactica and decide that military science fiction is my first love and I should be writing about powered armor and spaceships not magic. Oh, I'm also in the Army, so, yeah, write whatcha know and all that. Then, for good measure, I'll read The Cat Who Walked Through Walls and decide I want to do some multi-verse hopping brain trip through the World-as-Myth.  I can't stay on one project to save my life and once I come back to an old one, I usually discover I hate everything I've written and need to start over from scratch.

This is all the more frustrating since I've probably got several hundred thousand more words to go before I can start reliably producing solid prose. I'm not sure if all the false starts count or if the word count only locks in once you've got a full manuscript.

For grins I've decided to throw up synopses of all the crap running around my head and see what ya'll think. What follows is a working title and brief description of each story idea I have pounding on the inside of my skull, what I'd like from anyone caring to comment is which ones you might be persuaded to pay money to read and which ones leave you cold from get go. If anyone wants to take the time to rank order with commentary, I'd offer my sincere gratitude and throw in an autograph on the first novel I get published some day (caveat: don't hold your breath, it may be awhile). I'm not promising to order my schedule by the results of the poll, but you'll still be helping me out by assuaging my curiosity.

Here goes:

#1: The Reliquary Wars (Science Fiction): Several thousand years into the future, a colony world that has long lost contact with Earth and degenerated into a pre industrial state of existence is climbing its way back towards modernity. Perhaps the most important resource on the world is the knowledge found amongst the ruins of the original colony settlements which were founded with the full advantage of advanced technology. With nation-states now having worked their way back up to the computer age, the books, databases and artifacts found in the ancient ruins confer large advantages to the parties that can find them first. The use of these “cheats” has advanced technology far faster in relation to the social and political institutions of the various civilizations of the new world than what occurred in our own history. As a result, nations still practicing feudalism are equipped with technology roughly equivalent to our own. Monarchs, feudal lords, shamans and chieftains face the daily question of how to maintain control of their subjects while simultaneously creating effective work and military forces in an environment which requires a large number of skilled workers, researchers and soldiers rather than ignorant agrarian surfs, superstitious mobs and spear fodder. Into this world walks Nathan Day, scion of the middle class which has sprung into existence relatively overnight. Conscripted into a war over a newly discovered ruin, Nathan's service will propel him to the royal court of the world's most powerful Empire where he will be instrumental not only in winning battles and campaigns but in shepherding his society and the world through the technological and social changes that threaten to tear it apart.

#2: Lords of Contagion (SciFi, Zombie Apocalypse, Post-Post Apocalyptic): The brilliant and sociopathic Dr. George Rome uses RNA resequencing to create the rage virus long envisioned by authors of many zombie apocalypse stories. Only the brilliant efforts of nano biologist Erica Hernandez allows the survival of the human race. She creates nanite antibodies which are infectious, just as the virus itself is. Unfortunately, Rome's virus mutates at an accelerated rate, requiring the remaining human population to conduct periodic anti-virus updates to ensure they don't fall prey to newer versions of the rage virus. Fast forward three generations, those organizations capable of reproducing Hernandez's anti-viral nanites have evolved into the real powers of the world. The human population, now at less than one hundred million world wide, has stabilized and even started to rebound, but the savages afflicted by Rome's Virus are showing disturbing signs of intelligence, applying tactics where before they had been mindless ravenous beasts, and, even more disturbingly, evidently gaining the ability to reproduce sexually (don't think too hard about it in a graphic sense) rather than solely through infection. As if this were not bad enough, the factions dividing the American continent; the Washington Remnant, the Mormon Free State, the San Joaquin People's Republic and the Great Lakes Confederation have allowed their relative success at beating back the zombie hordes to foster complacency and even rivalry amongst themselves. The situations is now a powder keg, with the remaining human population eyeing each other suspiciously and ignoring the obvious warning signs from the afflicted. A few clear thinking individuals work to preserve the human race regardless of factional lines, but the polities controlling the antivirals have established the tightest control on their citizenries since the fall of the Soviet Union, and they have no intention of relinquishing that control, even in the face of possible extinction.

#3: System Patrol (Science Fiction, Young Adult): One hundred years into the future, governments and corporations have finally begun to fully exploit the resources of the solar system in the form of asteroid mining, solar relay stations and extensive zero-gee manufacturing, agriculture and research. Shortly following the creation of wealth come those who wish to take it by force rather than develop it honestly. The first space war ends in 2115 with ad hoc forces facing one another in orbit around Mars, mineral rich asteroids and Earth itself. Countries scramble to create viable space forces to protect their offworld interests. Twenty years after the end of the first war, the space powers have managed to avoid the outbreak of another general war, but corporate and covert privateering is commonplace, as is Cold War style brinksmanship between the great powers. We join the class of 2139 of the Western Coalition Space Academy as they come of age personally and come to understand the ambiguities of the solar system in which they will serve. I'll admit this one is heavily inspired by Heinlein's Space Cadet, but with less of a globalist view of the universe. I'm a nationalist who is extremely skeptical of the value of the United Nations. I can believe in strong alliances of countries with aligned interests and values but I do not consider a one-world (or one solar system) government desirable, nor achievable short of massive and multiple genocides.

#4: The Throne of Albion (Fantasy, Alternate Universe): It is the early 19th century, by subversion or conquest, the whole of Europa has has fallen under the sway of the Marquin dynasty. Only Albion, a land in which industrial advancement and sorcerous knowledge are both at their peak, has successfully resisted the conquest of the Marquins, but the noose is tightening. In an attempt to maintain a modicum of independence while assuaging the Marquins, King Alfred II of Albion agrees to marry Alecta, a powerful sorceress in her own right and youngest daughter of the Marquins. For some years his strategy works, but eventually his bride of convenience sows insurrection and discord amongst his kingdom and finally kills him. Now the King's illegitimate daughter Miriam finds herself on the run with only an apprentice wizard and a smith's son to guard her. To find aid for the loyalist forces of Albion, she must cross the channel to Eire and treat with the querulous Gael tribes and Fae courts that have long eschewed contact with the rapidly industrializing world of man, then return to Albion to oust the assassin queen from the throne.

I have a couple more, but these are the ones that keep me awake at night right now. All opinions are welcome, though I understand if science fiction and fantasy are not your cup of tea, none of these may sound appealing to you.  

Monday, May 7, 2012

Shadow Ops: Control Point by Myke Cole


I was very excited when I started seeing the buzz for Myke Cole’s Shadow Ops: Control Point.  As a soldier with aspirations of writing genre fiction, I’m always happy to see a veteran succeed in getting people to pay for scribbles on dead tree.  As a show of solidarity, I actually paid full price at a Barnes & Noble rather than downloading a kindle version or waiting for used copies to show up on Amazon.  The premise was exciting; modern military hardware plus MAGIC equals CHAOS- in a good way.  Moreover, I was excited to read in his “Big Idea” spot on John Scalzi’s blog that Cole was focused on depicting not just the action of the military, but the bureaucratic reality which leads, frequently, to absurdity.  Like many Science Fiction and Fantasy readers, I always enjoy the merging of the fantastic and the realistic.  So it was with great enthusiasm I dove into the book.




***Minor Spoliers May Follow***

Control Point definitely delivers on all the aforementioned anticipation.   The book delivers a complex, unique universe that melds the thrill of combat, the moral complexities of asymmetrical war and unconventional security threats (in this case, individuals with the ability to lay waste on an epic scale with no weapon other than their own minds), and the inane contradictions and asinine drudgery of the military lifestyle.  The magic, despite being based primarily on elemental bending with the addition of dimensional gating (reference the Marvel Comics X-Men character Blink for an idea of what that entails) and a few other talents, was exciting and fun.   The combination of magic with MAC (Modern Army Combatives) makes for a very cool visual, but does make the system more closely resemble “bending” as depicted in the Avatar cartoons.   Regardless, the magic system is logical and well-designed in that it allows for superhuman feats without making the characters into untouchable demi-gods.  A bullet still puts a wizard down.

Unfortunately, as many reviewers have already noted, the book does suffer from one very serious flaw.  The protagonist, Army Aviator First Lieutenant Oscar Britton, is a wishy-washy child who seems, at least by his actions, more interested in his own survival and freedom than in any concept of the greater good.  This would be workable if Britton were being presented as an anti-hero, but this doesn’t appear to be the case.  From his lengthy mental moralizing about how awful the US government is to deprive magicians in general of their rights and how brutal they are with, “probes,” that is those who manifest ability in a prohibited school- anything other than elemental bending or healing- Oscar is supposed to be a conscientious everyman hero. 

From the get-go we are exposed to the “system” by its representative, the arrogant and overbearing aeromancer (airbender) who goes by the call-sign Harlequin.  Harlequin is, in many ways, another permutation of the overbearing “fed” overriding and bullying the noble and competent hero from a lower echelon of the security apparatus (Oscar).   In the opening chapters of the book we are treated to a battle between Oscar’s aviation unit and Harlequin’s SOC (Supernatural Operations Corps) team on one side and two “selfers,” magicians who have refused to be drafted into the SOC or be confined.  By the time the good guys are on the scene, the selfers have killed a bunch of high school teachers and students.  We are then treated, mid battle, to Oscar agonizing and refusing to put down the more dangerous of the two because she’s a teenage girl.  Look, I get it, no one wants that on their conscious and yes, shooting a fifteen year old girl is different than drilling a military-age-male a new butthole where his forehead used to be, but she’s a superpowered murderer- able to kill you and who knows how many other people at this point.  Your job description as a military officer does not include the divine right to feel good about yourself and the things you have to do.  It does include choosing the least painful of terrible options.  I've little patience for people who flinch because something makes them feel icky. Do.  Your.  Effing.  Job.

Which is exactly what Harlequin does.  Oscar freaks out when Harlequin appears to kill the girl selfer (in actuality she’s put into a super-secret black ops group for probes, but we'll get to that later).  With that brutal example in mind, Oscar runs when he manifests his gating ability.  This decision is justifiable, given what he's just seen.  The book then treats us to some exciting chase sequences as Oscar accidentally summons magical beasts and murders two men in his attempts to escape Harlequin’s pursuit, all the while griping in his head about how unfair the system is.

Ironically, Oscar’s moral objections to the system are fairly well-justified when examined rationally.  In this universe Americans who manifest an authorized magical ability immediately get the choice to go-to-war-or-go-to-National Institute of Health Monitoring Facility.  Those who manifest an unauthorized ability disappear, ostensibly killed, but more often recruited into a black ops unit called Shadow Coven to do the impossible and deniable for Uncle Sam.  It’s a completely unjust system and the protagonist is correct to find it objectionable. 

The only problem is that when you look at the actual results, Harlequin, champion of the status quo and the nasty fascist overseers, actually does a hell of a lot more good than Oscar. He also seems a hell of a lot more concerned with duty, and the good of the nation than our oh-so-righteous hero.  When Oscar goes rogue after manifesting his gating ability, he ends up killing two people- yet is too busy worrying about his own situation and the horrible, unjust evil system that Harlequin props up to feel much guilt about it.  And it IS!  It really is an unjust evil system that doesn’t even give a nod to our long-held national value of individual liberty- but by the time Oscar is captured, he’s acted like such a selfish douche that he makes Harlequin look like a noble and responsible officer and, by his own actions, provided ample justification for the oppressive methods the government uses to regulate magic.

After being captured and having a bomb implanted in his heart, Oscar is coerced into the secret, publicly disavowed Shadow Coven as a contractor.  He is immediately transported via dimensional gate to a world known as "Source."  Source is populated by diminutive and often hostile creatures dubbed goblins and many other magical creatures.      

The action Oscar experiences with the SOC is plenty satisfying; raids on Apache insurgents, fighting a powerful and nasty Russian selfer in the sewers of NYC, fights with goblins on the alternate world of the source.  Unfortunately we are treated to more of Oscar’s self-centered moralizing and, as a new treat, a large dose of wishy-washy flip-flopping as Oscar begins to see the value of the SOC and enjoy his role within it, only to start agonizing again because those SOC guys are so darn mean.

Along the way we get a mixed bag of supporting characters, a de jure love interest healer, the teenage girl we thought dead from the beginning of the book ends up on Oscar’s badass Black Ops “Shadow Coven,”  alongside a nerdy necromancer, a vanilla terramancer (earth bender) who can control animals and a psychotic team leader nicknamed “Fitzy.”  Fitzy reminds us that the SOC is still baaddd no matter how many lives they save or how much it looks like de-regulating magic would be a total disaster.  His poor treatment of a friendly goblin is apparently justification enough for high treason.

I get where Mr. Cole is coming from, especially as a military officer.  No one wearing the uniform wants to look like the German Wermacht officer at Nurnberg saying, “I was just following orders.”  Questioning the wisdom and morality of our national policy is the duty of every citizen, military officers not excluded and perhaps especially emphasized (though we are, rightly, required to be more circumspect with our opinions in public forum).  But Oscar is not, at this point, a strong enough character to make rebellion seem like a viable option.  If the choice is between the unjust system that, however flawed, still works or following a moral midget like Oscar Britton, the unjust system may be the better choice.  Myke Cole makes Uncle Sam look pretty bad at points, but the folks with the stars and stripe on their shoulder still aren't the SS and given that, Oscar looks less like a principled champion of the downtrodden and more like a selfish jerk who gets a lot of people killed for his own reasons.  At the end of the day, I just can’t cheer for him.

I know the bulk of this review seems negative, but it’s mostly because of how much dissonance there is between the great story and setting and the weak protagonist. It’s actually a mark of the brilliance of the setting that I would STILL recommend this book to any fantasy reader, especially those with a military bent.  Cole, perhaps thanks in part to his experience as a hardcore D&D player, has a real and unique talent at creating “source material.”  The universe is worth the price of admission.  Despite my issues with Oscar Britton, I will be picking up the sequel and look forward to reading more of Mr. Cole’s work.  I think he’s got a great talent, he just needs to fine tune his process for flawing a character without making him unapproachable.

Minor Virtues: The fabricated quotations from various articles, books and individuals that head each chapter were well written, fun and definitely gave a tantalizing peak at a rich history behind what was happening on-screen.   The cover art.  Pretty awesome picture in a genre where the cover art often ranges from meh to ouch.

Minor Flaws:  Oscar’s initial aviation unit doesn’t seem terribly well defined and why weren’t the SOC using 160th SOAR little birds or MH-60s instead of NJ National Guard OH-58Ds?  We don’t really use Kiowas to ferry troops into battle, we use them for reconnaissance and as light attack bird.  If putting a thermobaric hellfire onto the selfers had been an option, the Kiowa might have been a good option.   I suppose it is possible a Scout unit could get tagged for the job if every Pave Low and UH-60 in the armed forces were accounted for at the time...